Monday, December 29, 2008

Underworld, The Game

So last time I mentioned using Starship Troopers as my rules of choice. Now this is based on the original set of rules put out by Mongoose Publishing. I have not played the new version so I'm not sure if they would work or not. However, here are the stats I am currently working with.

*UPDATED* 1/4/09



Size

Move

Close Combat

Target

Save

Kill

Traits

Death Dealer

1

6”

D6+1

4+

4+/6+

7+

Speed / 12”

Vampyre

1

6”

D6

4+

4+

7+

Speed / 10”

Vampyre Lord

1

6”

D6+1

4+

4+/5+

7+

Speed / 12”

Independant









Lycan / Wolf

2

8”

2xD6+1

D10

5+

4+/6+

8+

Hits / 2

Climb / 6”

Jump / 12”

Lycan / Human

1

6”

D6

4+

4+

7+

Speed / 10”

Lycan Lord

1

6”

D6+1

4+

4+/5+

7+

Jump / 12”

Independent









Hybrid

1

8”

D6+3

5+

4+/4+

8+

Speed / 12”

Jump / 12”

Independent









Human

1

4”

D6

3+

-/6+

6+


Human / Hunter

1

4”

D6

3+

5+/6+

6+

Independant

Human / Tactical

1

4”

D6

4+

4+

6+

Independent









Weapons

Name








Range

Damage

Type

Traits






Auto Pistol

15”

2xD6 (per pistol)

Squad

Persistant*

Assault Rifle

20”

2xD6

Squad

Auto

Shotgun

10”

D6+2

Squad

LZ (1”/LOS)






Shuriken

8”

D6

One-Shot!

Piercing / 1

Shuriken / Grenade

8”

D10

One Shot!

Killshot

LZ (2”)

Grenade

8”

D10

Pack

LZ (2”)

Sword / Knife

Close Combat

As User

-

Parry

Piercing / 1



I still haven't play tested these as of yet. So they are still just my base stats. If you play SST you'll see they are pretty close to the original stats used for the game.

The biggest changes are the "Speed" trait and the specialty rounds. "Speed" is handled the same as the "Jump" trait however it is primarily on a horizontal plane versus a Vertical plane. This represents the dexterity of the Vampyres. However Vampyres can technically jump over things as well. Treat this trait as the jump used by M.I. in the game. As such Vampyres may fire their weapons during the "Speed" movement.

Also the specialty rounds that are made of U/V and Silver Nitrate may only be fired by pistols. The quantity of rounds available are so low that they wouldn't be wasted. These have the "Persistant" trait. This means that any figure that was successfully hit must roll a save at the beginning of every turn before doing anything else. This represents the poisonous effects of the round coursing through the body.

If you try these out let me know what you think or how they work. Hopefully I will get a chance to throw a quick game together soon.

Sunday, December 28, 2008

Underworld, The Game

So, I was able to photograph a couple more of my figures for my Underworld game. The first off is William. William is technically the first werewolf. One of the sons of Alexander Corvinus, William was bitten by a wolf, being cursed to roam the world as such. Only whomever he bites or even kills is doomed to become a werewolf themselves. Though he doesn't really show up until the second movie, he still has plenty of gaming potential.
The model I am using for William is the Reaper Miniatures, Moor Hound.

The next set of miniatures I have is for the men lead by Alexander Corvinus. Their job is to "clean up" after the Vampires and Lycans. Again although they don't appear until the second movie, they still have great potential for gaming purposes. Especially as mysterious adversaries for both Vampires and Lycans.
The figures are Copplestone Castings FW1 Hostage Rescue Squad. (still need basing...)

Now for the rules.......

I have read and looked at a number of different rule systems trying to find the right one for me. (As a side note I believe in using rules systems that you and those you game with are familiar with. )

I think I found a rule system that may give me the right feel for the Underworld universe. The ruleset is in fact Mongoose Publishing's original Starship Troopers. Here are some of my reasons.

I have been playing this for a few years, so I am already familiar with the rules. The basic premise of the game is to not let the bugs get near the Troopers. Sounds pretty much the same as Vamps versus Lycans. As a Deathdealer you can deal death from afar but don't let the Lycans get a hold of you.... Anyway you can play the rules straight out of the book while making minor changes to names and stats for weapons, abilities and characters.

Next time I'll post some beginning stats I am working on at this time. After playtest they may change, but we have to start somewhere.

Scott

Thursday, December 25, 2008

Underworld, The Game

So here is the first of the items that I created this blog for. I have been a fan of the Underworld series of films since they came out. And as a gamer I always thought it would be interesting to fight the epic war between Vampires and Lycans. So for the past year or so I have been working towards getting what I needed to make this happen. As this continues we will discuss the miniatures I've chosen as well as rules I plan on using.

First off, the Background.

I wanted to game in the time before the first movie. Where the vampires were hunting the Lycans in an attempt to wipe them out. This way any setting or place would work. If you try to do the movies or around the time of the movies you kind of limit yourself as they take place over the course of only a couple days. So the battle rages.

The Miniatures.

It was hard to choose a specific model over another, but here is what I have so far. I'm also looking for miniatures that fit the other major characters in the films.

Selene. The hero of the first movie and its sequal. As a member of the "Deathdealers", Selene can easily take care of herself.
The mini is Copplestones WH1 Warewolf Hunter

Kahn and his Deathdealers are the militant arm of the Vampire Coven. It is their job to hunt and eliminate Lycans wherever they live.
The figures are from Wargames Foundry's Street Violence range. They are the "Hardwire Troope".


Lucian is the leader of the Lycans, while Raze is his lieutenant.

The figures are from Wargames Foundry's Street Violence range. They are converted figures from Gazzas Boot Boys.
(Unfortunately I had a bad batch of sealer and they have a cloudy coat to them.)

Last is the Lycans themselves. Currently I have a bunch of Reaper Male Werewolves. I havent really found anything I like better. I have tried to give them a little variation, but its hard with the metal, and the way they are molded. Heres a few.
So thats it for now. Next up rules and more figures.

Scott

Wednesday, December 24, 2008

So it starts

Well, here is the first post on my own blog. Hopefully I will be popping up some of my various projects I have in the works. I hope those of you who visit will find them interesting.

Thanks for stopping by.
Talk soon.
Scott